🎨 Lead Game Programmer specialized in Technical Art/Audio 🎧
🎮 Over 10 years of industry experience working on PC / Console / Mobile / VR 💻
Hi hello, I'm Louis 👋 you can probably already tell I'm no web dev but I do specialise in Unity game development and technical art/audio across all major platforms.Â
I've worked for FuturLab, Microsoft, Nokia, and have produced work for high-profile clients including Disney, Universal and the BBC. Take a look at my previous projects and get in touch!
10+ years of shipping games in Unity
2+ years of tech team leadership promoting maintainability and scalability
Highly proficient in C# and healthy maintainable code architecture
Shipped titles across XB1 / XBS / PS4 / PS5 / Switch / iOS / Android
Proficient in graphics programming     ( HLSL / Compute shaders )
Unity SRP / URP renderer customization
VFX asset creation / optimisation
DCC tooling ( Python for Blender )
3D content pipeline architecture        ( FBX / texture import post processing )
Middleware implementation and tooling ( FMOD / Wwise )
Audio content pipeline architectureÂ
Audio asset creation / optimisation