🎨Lead Game Programmer specialized in Technical Art/Audio 🎧
🎮Over 10 years of industry experience working on PC / Console / Mobile / VR 💻
Hi hello, I'm Louis 👋 I'm no web dev but I do specialise in Unity game development and technical art/audio across all major platforms.Â
I've worked for FuturLab, Microsoft, Nokia, and have produced work for high-profile clients including Disney, Universal and the BBC. Take a look at my previous projects and get in touch!
10+ years of shipping games in Unity
2+ years of tech team leadership promoting maintainability and scalability
Highly proficient in C# and healthy code architecture
Shipped across XB1 / XBS / PS4 / PS5 / SwitchÂ
Proficient in graphics programming ( HLSL / Compute shaders )
Unity SRP / URP renderer customization
VFX asset creation / optimisation
Artist tooling ( python plugins for Blender )
Technical content pipeline architecture for Art assets ( FBX / texture import post processing )
Middleware implementation and tooling ( FMOD / Wwise )
Technical content pipeline architecture for audio assets ( asset post processing / per-platform configuration )
Audio asset creation / optimisation